![]() ![]() It's even worse when it does the backwards transition from normal to plane because I can't see how close I am to the holes and I can't prepare properly and it just spawns me in front of a wall. I'm not so sure it's a design decision anymore since it flat out kills me on multiple occasions due to me simply not being able to react fast enough. I thought it was a design decision, since it seemed like a cool mechanic at the time (that you had to look ahead of the transition to prepare in advance to nail the first hole) but with Level 3 Harder upping the speed it's become torture. Level 3 Hard seemed like it had wonky transitions from the inner to outer part (which I'll dub the 'plane transition' for ease). Level 3 Harder - This level is driving me crazy ngl. Level 1 Hardest - other than it being nice to have a bit more breathing time during transitions, 2 times now (in the span of 2 hours trying this level), I've had it spawning a full circle of a pattern in the normal hexagon stage (if it helps both times it was with one of the walls being a double). Seeing as a review with a few of them has already been made and are probably on their way to being addressed I'll try to not be a parrot: However there are a few complaints I'd like to address. As of making this review I've beaten Level 1 Harder, Level 2 Harder, Level 3 Hard, Level 4 Hard (43sec), Level 5 Hard (69.40secs - big ripperoni), Level 6 Hard and Level 7 (on 90ish secs). Wasn't very good at the start but I'm slowly progressing and loving it. Funnily enough it was just the day of the Steam release, so naturally, I got it.īeen playing it for a good few 8 hours the last few days and I am enjoying the frustrating experience. Hey, I found this game out due to a friend. ![]()
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